
Pixel Piracy
Skip · Roguelike · 2014
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $14.99.
- Length
- 7.8h
- Value
- $1.92/hr
- Reviews
- 65% positive
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Minimum on the Steam store: 1 GB of memory, Pixel Shader Capable Graphics card, 205 MB of storage. Runs on Windows, macOS, Linux.
Embark on an epic 2D pirate simulator RPG adventure, where you navigate both land and sea. Upgrade your ship, recruit and level up your crew, and uncover hidden treasures as you become a legendary pirate.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $1.49. That was December 2015. Its cuts run 50 percent off as a rule. There have been 43 in the 13 years tracked, about 7 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
It is pricier than 72 percent of its genre, and less well reviewed than 90 percent. The games it most resembles do better on the same math. Magicite ($9.99, scores 65) and Noita ($19.99, scores 89) both outscore it.
Of the 630 Steam-purchase reviews this site sampled, none come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 36 percent of the 985 reviews written there were positive, against 65 percent overall, and those are 17 percent of everything written about it.
HowLongToBeat players log 7.8 hours as a typical playtime, and completionists log 28, 3.6 times as much.
The drop-off
68% start to 13% finishA normal fall-off for a game this long. Steam global achievements
Players
4 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
if i knew this guy was a piece of ♥♥♥♥ grifter purely capitalizing off terraria i would've never bought this crap. THEN he tried to do it again
dev roached out and made and announced an online version and asked for investments and then roached out again. i would steer clear and just pixally pirate this one
In retrospect it was always pretty crap and was abandoned early on. Would be worth a couple bucks.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Pixel Piracy scores 15/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/264140/pixel-piracyThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.