Space Farmers

Space Farmers

Skip · Multiplayer · 2014

The verdict

SKIP IT.

The value isn't there at $9.99.

Length
3.2h
Value
$3.12/hr
Reviews
74% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
3.2h
typical playtime (HowLongToBeat)
Completionist
6.6h
100% (HowLongToBeat)
$/hr
$3.12
price ÷ typical playtime
Price
$9.99
as of Sep 24
Reviews
74%
1,781 reviews, as of Sep 20
Players
350K
owners (estimate)
Released
2014

Minimum on the Steam store: 2 GB of memory, DirectX 9 or above Compatible Graphics Card, 246 MB of storage. Runs on Windows, macOS, Linux.

Grab a friend, grab a gadget, grab a gun and get ready for the most fun you'll ever have in a co-op game!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Engagement17% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews74% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach350K+ players
How many own it and play it, the biggest driver for a game with no ending
For context
Value$3.12/hr
Price per hour of game. This genre scores on player counts instead
Length3.2 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds1 of 16 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

May 2015 is where it bottomed out, at $0.99. 37 discounts in the 12 years on record. They run about 88 percent off, roughly 9 weeks apart.

Value puts it in the top 31 percent of the games it competes with. It is pricier than 70 percent of its genre, and better reviewed than 61 percent. Awesomenauts ($19.99, scores 66) outscores it, and so does Lovers in a Dangerous Spacetime ($14.99, scores 79). Both sit among its closest neighbours.

Inside the two-hour refund window, 62 percent of the 104 reviews written there were positive, against 74 percent overall, and those are 42 percent of everything written about it.

HowLongToBeat players log 3.2 hours as a typical playtime, and completionists log 7, 2.1 times as much.

The drop-off

33% start to 17% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

Players

1 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

imagine if it was called space farters instead i think that would be really funny
Belgium, ChinaRecommendedafter 2.2hApr 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Space Farmers scores 34/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/271570/space-farmers
Embed the live badge

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<a href="https://steambangers.com/game/271570/space-farmers"><img src="https://steambangers.com/api/badge/271570" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/271570)](https://steambangers.com/game/271570/space-farmers)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperBumpkinBrothers
PublisherBumpkinBrothers
GenreMultiplayer
Released2014
Achievements23