
QuestRun
Skip · RPG · 2014
The verdict
SKIP IT.
The value isn't there at $2.99.
- Length
- 11.3h
- Value
- $0.26/hr
- Reviews
- 52% positive
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Minimum on the Steam store: 2 GB of memory, 512 MB, 123 MB of storage. Runs on Windows, macOS.
Challenging and fast-paced with a modern twist on old school RPG battle systems, QuestRun is unlike anything you have played before.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2019 is where it bottomed out, at $0.59. 46 discounts in the 12 years on record. They run about 70 percent off, roughly 12 weeks apart.
It is cheaper than 83 percent of its genre, and less well reviewed than 98 percent. The games it most resembles do better on the same math. Talisman: Digital Classic Edition ($6.99, scores 51) and Costume Quest ($9.99, scores 82) both outscore it.
The drop-off
30% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
What players say
I tried 3 seperate times to get into QuestRun, but found the level of difficulty in the 3-5th levels to be too high for the lack of enjoyment I was having. It may be an awesome game, but be aware there is a large commitment for entry. I personally did not feel as though the random elements were implemented correctly. Unlike skill-based combat roguelikes, such as Binding of Isaac or Rogue Legacy, this game is more of...
This is cute, but ultimately unsatisfying to play. In short, there are not enough player choices, and they don't matter as much as the whims of the Random Number Generator. Once a dungeon starts, your basic actions are limited to: _ Choosing which hero goes in which lane: Combat system is an ATB variant where 1-to-1 fights happen in each lane, with a few exceptions (if the RNG blesses you with the rare ranged weapon...
Very good concept and great graphics with some hotkeys for fast action. A lot of fun to enjoys and the tactics are a lot deeper. Game: 8.0/10 Graphic: 8.0/10 100% Achievement : Easy | Medium | Hard | Very Hard
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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QuestRun scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/286120/questrunThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.