Dungeonmans

Dungeonmans

Worth it · Roguelike · 2014

The verdict

BUY IT.

Worth it at $14.99.

Reviews
91% positive
Watch this gameOne email when it is worth buying. Your call on what that means.

Get one email when Dungeonmans is worth buying.

One email per game. Unsubscribe in a click.

Price
$14.99
as of Sep 24
Reviews
91%
1,230 reviews, as of Aug 2
Players
150K
owners (estimate)
Released
2014
Length + $/hr
No data
no length in our data yet

Minimum on the Steam store: 502 MB of storage. Windows only.

Crush monsters and get loots in the classic turn-based style of deep dungeons and high adventure! Grow the Dungeonmans Academy, a bastion of learning that expands as you play. Serious gameplay with a light-hearted atmosphere, combining the feel of history's great RPGs and dice-slinging adventures around the tabletop.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reviews91% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 90% after the small-sample adjustment
Engagement2% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reach150K+ players
How many own it and play it, the biggest driver for a game with no ending
For context
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds1 of 360 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

February 2019 is where it bottomed out, at $4.94. Its cuts run 67 percent off as a rule. There have been 67 in the 12 years tracked, about 8 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.

On value it sits in the top 21 percent of its genre. It is pricier than 72 percent of its genre, and better reviewed than 80 percent. Among the games that feel like it, Tales of Maj'Eyal ($6.99, scores 77) beats it on value, while it beats Wayward ($7.99, scores 59).

1 of the 360 Steam-purchase reviews sampled here comes from a buyer who refunded the game, sampled from reviews written April 2020 to August 2026.

The drop-off

69% start to 2% finish
050100rarestfirst achievement

Most players never reach the end. Steam global achievements

Players

3 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Dungeonmans scores 72/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/288120/dungeonmans
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/288120/dungeonmans"><img src="https://steambangers.com/api/badge/288120" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/288120)](https://steambangers.com/game/288120/dungeonmans)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperAdventurepro Games LLC
PublisherAdventurepro Games LLC
GenreRoguelike
Released2014
Achievements21