
Runestone Keeper
Fair · Roguelike · 2015
The verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 6.7h
- Value
- $1.49/hr
- Reviews
- 84% positive
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Minimum on the Steam store: 2 GB of memory, ATI Radeon 2400 / NVIDIA 8600M / Intel HD Graphics 3000 or higher, 512 MB of storage. Runs on Windows, macOS.
Runestone Keeper is a roguelike dungeon crawler that blends classic RPG elements and turn based strategy. Heroes, monsters, equipment, events, magic and skills, traps and devices, shrines and altars, Goddesses and merchants. Choose your weapon and begin an epic adventure!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.99, set in December 2019. Its cuts run 70 percent off as a rule. There have been 52 in the 12 years tracked, about 7 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 33 percent of the games it competes with. It is better reviewed than 66 percent of its genre. Among the games that feel like it, SanctuaryRPG: Black Edition ($7.99, scores 73) beats it on value, while it beats Dead Age ($14.99, scores 57).
The drop-off
73% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Had a good time. This game is not chill. It is mechanically challenging and requires every step of planning. The problem with this game is that it is not very balanced: mage feels more op than warriors some gods are way better than others some items are necessities with low cost while others are useless in most situation but costs a lot. I think the RNG problem is, at its core, the balance issue. But if you prepare...
The game in a nutshell: It's basically Minesweeper with RPG elements. It's actually pretty enjoyable though, it gives one the initial impression of being a very simple game until you actually try to master it.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Runestone Keeper scores 60/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/339400/runestone-keeperThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 22, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.