
Lara Croft and the Guardian of Light
Worth it · Action · 2010
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $9.99, a BANGER if it drops to $4.94.
- Length
- 6.5h
- Value
- $1.54/hr
- Reviews
- 91% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Lara Croft and the Guardian of Light is worth buying.
One email per game. Unsubscribe in a click.
Windows only.
Take control of Lara and her new partner Totec, a Mayan tribesman, and uncover the ancient artifact known as the "Mirror of Smoke" in this all new action adventure game.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $1.49. That was November 2017. It has been discounted 98 times in the 14 years tracked here, typically at 85 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks. The math puts its BANGER price at $4.94. The record reaches that level 96 times.
On value it sits in the top 1 percent of its genre. It is pricier than 74 percent of its genre, and better reviewed than 97 percent. Among the games that feel like it, Trine Enchanted Edition ($14.99, scores 78) beats it on value, while it beats LARA CROFT AND THE TEMPLE OF OSIRIS™ ($19.99, scores 19).
Critics scored it 82. Players sit 9 points higher at 91 percent, which usually means a game that plays better than it reviews.
None of the 424 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 78 percent of the 535 reviews written there were positive, against 91 percent overall, and those are 15 percent of everything written about it.
6.5 hours to finish it, 16 to exhaust it. The completionist tail is 2.5 times the campaign.
Valve rates it Steam Deck Verified, and at 6.5 hours it is short enough to finish on one.
The drop-off
67% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
4 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
A game from the Xbox 360 era that still holds to this day! Brillant game, playing it in Co-Op was a lot of fun, the mechanics are nice, the game is smooth and very responsive, the graphics do not feel dated and the level design is fun but sometimes can get tedious, the combat is great too. If you want a couple of hours of fun with a buddy playing Co-Op this game is highly recommended, it features the old school Lara...
Please make it Compatible with the Steam Machine, My wife & I would greatly appreciate it. We would love to play it in our living room on the New Device. Wonderful game, plenty of co-op playability. We have completed the game 3 times already over the years.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Lara Croft and the Guardian of Light scores 73/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/35130/lara-croft-and-the-guardian-of-lightThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.