Exanima

Exanima

Fair · Roguelike · 2015 · Early Access

Steam Deck Playable

The verdict

NO RUSH.

Fair at $14.99. Buy it if you want it.

Length
12.3h
Value
$1.22/hr
Reviews
80% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
12.3h
typical playtime (HowLongToBeat)
Completionist
151h
100% (HowLongToBeat)
$/hr
$1.22
price ÷ typical playtime
Price
$14.99
as of Sep 24
Reviews
80%
13,773 reviews, as of Aug 2
Players
750K
owners (estimate)
Released
2015

Minimum on the Steam store: 4 GB of memory, Nvidia / AMD / Intel (OpenGL 4.6+), 10 GB of storage. Windows only.

Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Replayability~74h to replay
Co-op and replay time. The value score counts hours well past the 12h typical playtime
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews80% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach750K+ players
How many own it and play it, the biggest driver for a game with no ending
Early accessUnfinished
Still in development, a small confidence discount until 1.0
For context
Value$1.22/hr
Price per hour of game. This genre scores on player counts instead
Length12 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds29 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $11.24. That was June 2019. 3 discounts in the 11 years on record. They run about 15 percent off, roughly 160 weeks apart.

Value puts it in the top 43 percent of the games it competes with. It is pricier than 69 percent of its genre. Among the games that feel like it, Blade and Sorcery ($29.99, scores 97) beats it on value, while it beats Wolcen: Lords of Mayhem ($3.99, scores 2).

This site sampled 800 of its Steam-purchase reviews; 29 were written by buyers who refunded it, sampled from reviews written February 2025 to August 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 355 games in its genre sampled this deeply, 16 have a larger share. Inside the two-hour refund window, 42 percent of the 1,424 reviews written there were positive, against 80 percent overall, and those are 11 percent of everything written about it.

HowLongToBeat players log 12.3 hours as a typical playtime, and completionists log 151, 12 times as much.

Players

84 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

the most unique game ever with great combat, physics system, and worldbuilding very slow development time but extremely dedicated developers don't let the look of the store page fool you, the store page hasn't been updated in almost a decade. the latest big update to the game came out in may 2026 and it looks way better than what the images show
SPARTAN-258Recommendedafter 267h7 found this helpfulearly accessRead on Steam
Absolute hard game to master but extremely rewarding once you start understanding the mechanics. I have been binge gamming this for 2 days straight and I just fell in love with it. Booted the main story, very fun but the UI could use some improvement, or even shortcuts. Not a deal breaker, just kinda annoying if you have to keep moving a lot of itens in and out of the inventory. Gets specially annoying when trying...
ROX_SHAGGYRecommendedafter 19hAug 2026early accessRead on Steam
I like Exanima, its kinda cool. I've been following it on and off for like 6 years. I was just doing another playthrough to see the new level they added. I got about halfway through level 7 and fell into a chasm because my character tripped on a wall. The last checkpoint the game gives you is at the end of level 3, thats pretty squarely over half the play time I have in the whole run lost to the permadeath mechanic...
Carr0t StyxNot recommendedafter 164h5 found this helpfulearly accessRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Exanima scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/362490/exanima
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<a href="https://steambangers.com/game/362490/exanima"><img src="https://steambangers.com/api/badge/362490" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/362490)](https://steambangers.com/game/362490/exanima)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperBare Mettle Entertainment
PublisherBare Mettle Entertainment
GenreRoguelike
Released2015