Stoneshard

Stoneshard

Skip · Roguelike · 2020 · Early Access

Steam Deck Playable

The verdict

SKIP IT.

The value isn't there at $24.99.

Length
78.6h
Value
$0.32/hr
Reviews
75% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
78.6h
typical playtime (HowLongToBeat)
$/hr
$0.32
price ÷ typical playtime
Price
$24.99
as of Sep 24
Reviews
75%
35,614 reviews, as of Sep 14
Players
1.5M
owners (estimate)
Released
2020

Minimum on the Steam store: 4 GB of memory, GeForce GT 430 or equivalent, 1 GB of storage. Runs on Windows, Linux.

Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reach1.5M+ players
How many own it and play it, the biggest driver for a game with no ending
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews75% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Early accessUnfinished
Still in development, a small confidence discount until 1.0
For context
Value$0.32/hr
Price per hour of game. This genre scores on player counts instead
Length79 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds13 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $10.49, set in September 2020. Its cuts run 25 percent off as a rule. There have been 58 in the 7 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

It is pricier than 95 percent of its genre, and less well reviewed than 63 percent. Among the games that feel like it, Terminus: Zombie Survivors ($19.99, scores 81) beats it on value, while it beats Infectonator: Survivors ($0.99, scores 17).

This site sampled 800 of its Steam-purchase reviews; 13 were written by buyers who refunded it, sampled from reviews written April 2026 to September 2026. Inside the two-hour refund window, 57 percent of the 2,075 reviews written there were positive, against 75 percent overall, and those are 6 percent of everything written about it.

6 years after release it still had 744 people in it at once.

The drop-off

49% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

744 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Even though I liked the general idea of the game, I did not like it for mainly 4 reasons. Might come back on full release depending on whats changed. - Too monotonous. A lot of the game involves walking from point A to B with some non-exciting, bureaucratic, fights in between. - Little diversity. I felt pushed to grinding low level contracts to level up and get stronger, and every contract felt the same. The...
Pimentinha Duar BalaNot recommendedafter 19hSep 2026early accessRead on Steam
This game is difficult for the sake of being difficult. I've given this game a real try, including the demo and I just do not enjoy my time playing it. First you pick a 'class' at the start of the game without any real indication of how balanced they are. I make the mistake of picking the hunter which basically means I have a -2 modifier on my annoyingly limited storage the rest of the game while I tote around some...
TerraNot recommendedafter 4.2hSep 2026early accessRead on Steam
Ignore the people that compain about the saving method. It is fine. Also the devs seem to be updating the game, so I do not know what happened before, but the game seems to be on track now and it already has insane amounts of content. If you love turn-based dungeon crawlers just buy it.
jethorensinRecommendedafter 96h15 found this helpfulearly accessRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Stoneshard scores 38/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/625960/stoneshard
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<a href="https://steambangers.com/game/625960/stoneshard"><img src="https://steambangers.com/api/badge/625960" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/625960)](https://steambangers.com/game/625960/stoneshard)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.