
Kingdom Come: Deliverance
Worth it · RPG · 2018
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $29.99.
- Length
- 42.7h
- Value
- $0.70/hr
- Reviews
- 84% positive
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Minimum on the Steam store: 8 GB of memory, Nvidia GPU GeForce GTX 660, AMD GPU Radeon HD 7870, 70 GB of storage. Windows only.
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $2.99, set in August 2024. Its cuts run 73 percent off as a rule. There have been 71 in the 9 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 5 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 3 percent on value. It is pricier than 95 percent of its genre, and better reviewed than 85 percent. Among the games that feel like it, Kingdom Come: Deliverance II ($59.99, scores 83) beats it on value, while it beats Assassin's Creed Valhalla ($11.99, scores 24).
76 from critics against 84 percent from players, and the player number comes from people who own the game.
Steam's global achievement data says about 13 percent of players ever finish it. On a 42.7-hour game, that is a lot of paid-for hours most people never see. 4 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written July 2026 to September 2026. Inside the two-hour refund window, 45 percent of the 4,361 reviews written there were positive, against 84 percent overall, and those are 3 percent of everything written about it.
42.7 hours to finish it, 137 to exhaust it. The completionist tail is 3.2 times the campaign.
Still 2.5K concurrent players, 8 years in.
The drop-off
79% start to 13% finishA normal fall-off for a game this long. Steam global achievements
Players
2,520 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I have really enjoyed the game. After the learning curve for the fighting and lockpicking, the game is really well made and still holds up in 2026. Definitely recommend playing this game before KCD2.
To actually enjoy the game you need to remember , you are nothing you are just a blacksmith boy if you don't practice combat , reading and so on and so forth you will be bad at it , i enjoyed this game very much a lot of frustrating moments but this is one of the best rpgs i had the pleasure to play
I feel like I gave this game a solid chance. The breaking point for me was multiple opponent combat. Its just too common to be riding on the road and suddenly surrounded by up to five opponents. The combat system does not do well in this situation and you'll likely die and lose a lot of progress. I had indeed leveled my guy up to level 10 (of 30) in all main stats at this point. Enemies have near perfect blocking...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Kingdom Come: Deliverance scores 70/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/379430/kingdom-come-deliveranceThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.