Relic Hunters Zero: Remix

Relic Hunters Zero: Remix

Worth it · Roguelike · 2015

Steam Deck Playable

The verdict

PLAY IT.

Worth it at free.

Price
Free to play
Reviews
93% positive
Length
No data
no length in our data yet
$/hr
Free
price ÷ typical playtime
Price
Free
Reviews
93%
6,755 reviews, as of Sep 13
Players
1.5M
owners (estimate)
Released
2015

Minimum on the Steam store: 4 GB of memory, GeForce 7 Series/Radeon R7 Series, 154 MB of storage. Runs on Windows, macOS, Linux.

Relic Hunters Zero: Remix is a remaster of the FREE 1 million player hit game about blasting evil space ducks and turtles with tiny cute guns. It’s fast, it’s tactical, and feels deliciously smooth to play. Unlock new weapons, characters and relics to defeat the Ducan Commander!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews93% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach1.5M+ players
How many own it, a popularity + confidence signal
Engagement2% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
For context
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Against its own genre it lands in the top 6 percent on value. It is better reviewed than 88 percent of its genre. Among the games that feel like it, Enter the Gungeon ($14.99, scores 89) beats it on value, while it beats Greedland ($5.19, scores 60).

It is still busy. 4 players were in it at once at the last check, across 81 days of tracking.

The drop-off

43% start to 2% finish
050100rarestfirst achievement

Most players never reach the end. Steam global achievements

Players

4 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Relic Hunters Zero: Remix scores 84/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/382490/relic-hunters-zero-remix
Embed the live badge

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<a href="https://steambangers.com/game/382490/relic-hunters-zero-remix"><img src="https://steambangers.com/api/badge/382490" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/382490)](https://steambangers.com/game/382490/relic-hunters-zero-remix)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 13.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.