
Book of Demons
Worth it · Roguelike · 2018
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $24.99.
- Length
- 10h
- Value
- $2.50/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 2 GB of memory, 512 MB DirectX 9.0c compatible graphics card, 1 GB of storage. Runs on Windows, macOS.
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $2.49, set in January 2024. 93 discounts in the 10 years on record. They run about 70 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 15 percent on value. It is pricier than 96 percent of its genre, and better reviewed than 82 percent. It outscores the games it most resembles, including The Incredible Adventures of Van Helsing ($14.99, scores 60) and The Incredible Adventures of Van Helsing II ($14.99, scores 23).
Critics scored it 72. Players sit 19 points higher at 91 percent, which usually means a game that plays better than it reviews.
This site sampled 488 of its Steam-purchase reviews; 7 were written by buyers who refunded it, sampled from reviews written March 2020 to February 2022. Inside the two-hour refund window, 67 percent of the 686 reviews written there were positive, against 91 percent overall, and those are 9 percent of everything written about it.
HowLongToBeat players log 10 hours as a typical playtime, and completionists log 36, 3.6 times as much.
The drop-off
87% start to 2% finishMost players never reach the end. On a 10-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
12 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Amazing adaptation of that famous game. Great game to kill some time at the office while procrastinating :) Definitely made with passion. Full price/discount price it doesn't matter, you won't regret it if you're an isometric ARPG veteran
An interesting mixture of ccg and hack'n'slash with clever graphic design and a cute sense of humor. The game has a variety of gameplay options and mechanics and is also very player-friendly. Explains everything clearly and adjusts itself to the availability and commitment of the player. Pretty dope!
I love design and look of the game. It's so nice to look at this paper-world, this is something new and different, which is really something nice to try. Mechanics are simple yet enough for me to have fun. I can't wait to explore further into in-game world.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Book of Demons scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/449960/book-of-demonsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 17, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.