
Police Stories
Fair · Shooter · 2019
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 5h
- Value
- $4.00/hr
- Reviews
- 85% positive
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Minimum on the Steam store: 2 GB of memory, 512 Mb DirectX 9 compatible video card with shader model 3.0 support, 399 MB of storage. Windows only.
A fresh take on top-down shooters with an emphasis on tactics that forces you to make split second decisions. Neutralize criminals, rescue civilians and defuse bombs in Single Player mode or Co-op. And remember - shooting first is not an option!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2025 is where it bottomed out, at $2.99. It has been discounted 74 times in the 7 years tracked here, typically at 60 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 34 percent on value. It is pricier than 72 percent of its genre, and better reviewed than 70 percent. Among the games that feel like it, Door Kickers ($19.99, scores 92) beats it on value, while it beats GROUND BRANCH ($29.99, scores 41).
The press gave it 75; the people who bought it give it 85 percent. A 10-point gap in the buyer's favour.
Steam's global achievement data puts 24 percent of players at this game's ending achievement. The median game this site can measure sits at 8. 17 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written November 2022 to September 2026. Inside the two-hour refund window, 63 percent of the 1,497 reviews written there were positive, against 85 percent overall, and those are 19 percent of everything written about it.
The main story runs 5 hours. Doing everything runs 11, 2.2 times as long.
The drop-off
80% start to 24% finishA normal fall-off for a game this long. Steam global achievements
Players
18 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
very nice game. reminds me of Doorkickers if you're into that. the only gripe i have is that the ai needs some work (doesn't it in every game anyway lol)
Such a fantastic and fun game. I love the retro art style and the realistic rules of engagement - loosing points for shooting when unnecessary, getting more points for clean arrests, and so on.
The surrender system and different police gadgets give me plenty of ways to handle each situation. Random enemy and hostage placements also keep missions from feeling exactly the same when I replay them. Playing co-op makes the tactical gameplay even more fun.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Police Stories scores 51/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/539470/police-storiesThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 17, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.