
RAGE 2
Skip · Shooter · 2019
Steam Deck UnsupportedThe verdict
SKIP IT.
The value isn't there at $39.99.
- Length
- 10.6h
- Value
- $3.77/hr
- Reviews
- 63% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when RAGE 2 is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 8 GB of memory, Nvidia GTX 780 3GB or AMD R9 280 3GB, 50 GB of storage. Windows only.
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
November 2022 is where it bottomed out, at $7.99. It has been discounted 46 times in the 7 years tracked here, typically at 75 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
It is pricier than 94 percent of its genre, and less well reviewed than 83 percent. RAGE ($9.99, scores 52) outscores it, and so does DOOM Eternal ($29.99, scores 64). Both sit among its closest neighbours.
Critics scored it 73, but players land 10 points lower at 63 percent. The reviews were kinder than the room.
Steam's global achievement data says about 4 percent of players ever finish it. On a 10.6-hour game, that is a lot of paid-for hours most people never see. 13 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written October 2022 to September 2026. Inside the two-hour refund window, 36 percent of the 2,042 reviews written there were positive, against 63 percent overall, and those are 15 percent of everything written about it. It sells extras on top of the sticker price (currency, infinite spend); the score docks it lightly for that.
The main story runs 10.6 hours. Doing everything runs 33, 3.1 times as long.
The drop-off
86% start to 4% finishMost players never reach the end. On a 10.6-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
42 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Game is short, has terrible writing and voice acting, but gunplay and gameplay is very satisfiying, Guns sound really good too. Buy on sale.
If you like Doom, C&C etc you'll love Rage, personally I prefer Rage to Rage 2, but both follow the pattern
Generic shooter, ♥♥♥♥ story, but the gameplay is fun. Wanted to play the DLC, but even after all these years, it's still gated behind "Rage Coins," which is stupid enough, but also, of course, the denominations are such that you'll over-spend. Game is good for 1 playthrough on sale, but I'm not screwing with this Rage Coin crap. If I'd know they did that in advance, I may have reconsidered, even on a really cheap...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
RAGE 2 scores 8/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/548570/rage-2The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 17, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.