
DOOM Eternal
Fair · Shooter · 2020
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $29.99. Buy it if you want it.
- Length
- 14.4h
- Value
- $2.08/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 8 GB of memory, 80 GB of storage. Windows only.
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $3.99. That was September 2025. It has been discounted 47 times in the 7 years tracked here, typically at 75 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 19 percent of the games it competes with. It is pricier than 88 percent of its genre, and better reviewed than 88 percent. Among the games that feel like it, DOOM ($19.99, scores 79) beats it on value, while it beats Serious Sam 4 ($39.99, scores 46).
8 of the 799 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written February 2026 to September 2026. That is fewer refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 725 games in its genre sampled this deeply, 579 have a larger share. Inside the two-hour refund window, 64 percent of the 9,328 reviews written there were positive, against 91 percent overall, and those are 5 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
14.4 hours to finish it, 30 to exhaust it. The completionist tail is 2.1 times the campaign.
It came out 6 years ago and 2.3K were still playing it at the last check.
The drop-off
77% start to 1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2,262 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
even tho i have 2gb of v-ram it still runs doom eternal, but there are a lots of lag spikes on heavy maps but what can u expect this is perfect. playing on 5:3 ratio 1280x768 resolution everything is low to none. i didnt expect to be able to run cuz it cant run dying light 2 cuz it needs 4gb of v-ram but for doom eternal its greatly optimized. and the game is def awesome even tho i cant see almost no details.
To do any sort of rip and tear, you have to occasionally stop every 6 seconds, go outside, touch some grass with a chainsaw, then do a glory kill on your hair with it, because that happens only 10% of the time. The other 90%, you climb and fall off a wall or any sort of demonic surface hell plate bonk impshelf rectangle mancubus pancake looking type of demon slab hellstone Satan built with good intentions
Best fps I've ever played, I finished the campain in 11 hours and started a new one, peak ahh game
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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DOOM Eternal scores 64/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/782330/doom-eternalThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 11, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.