
CHRONO TRIGGER®
Worth it · RPG · 2018
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $7.49.
- Length
- 23.1h
- Value
- $0.32/hr
- Reviews
- 88% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when CHRONO TRIGGER® is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, INTEL HD Graphics 530, 2 GB of storage. Windows only.
The timeless RPG classic returns loaded with upgrades! Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
March 2025 is where it bottomed out, at $3.74. Its cuts run 50 percent off as a rule. There have been 46 in the 9 years tracked, about 9 weeks apart. Today's $7.49 at 50 percent off still sits 100 percent above the floor, so a deeper cut exists in its history.
On value it sits in the top 2 percent of its genre. It is pricier than 76 percent of its genre, and better reviewed than 91 percent. Among the games that feel like it, FINAL FANTASY VI ($10.79, scores 87) beats it on value, while it beats FINAL FANTASY VIII ($4.79, scores 67).
Steam's global achievement data says about 5 percent of players ever finish it. On a 23.1-hour game, that is a lot of paid-for hours most people never see. 20 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2024 to August 2026. Inside the two-hour refund window, 59 percent of the 1,299 reviews written there were positive, against 88 percent overall, and those are 11 percent of everything written about it.
The drop-off
16% start to 5% finishMost players never reach the end. On a 23.1-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
172 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Fun Game. Crashes a lot, but there is a bookmark function that kicks in that is like a quick save of when you go through doors and ♥♥♥♥. It is kind of annoying, but this is an easy way for me to play on a couch and also on my steamdeck. Had this game on SNES, DS, PS1...Vita?? who knows. So fun, just the crashing is annoying
Chrono Trigger is one of the greatest jRPGs ever made, so I was happy to finally see it arrive on Steam. Unfortunately, its launch was disappointing because the PC version was based on the mobile port. Thankfully, Square Enix listened to the criticism. Several major updates improved the UI, graphics options, controls, fonts, and overall presentation, making the game much closer to what fans expected. It's still not...
Still holds up as one of the best RPG's even after all these years, Highly recommend as one of the first RPG's you play if you've never played an RPG before.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
CHRONO TRIGGER® scores 78/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/613830/chrono-triggerThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.