Heroes of Hammerwatch II

Heroes of Hammerwatch II

Fair · Roguelike · 2025

Steam Deck Playable

The verdict

NO RUSH.

Fair at $19.99. Buy it if you want it.

Length
10.6h
Value
$1.89/hr
Reviews
82% positive
Reviews or length hold it below the tiers even at a deep discount.

Recent reviews trending down: 64% over the last 30 days against 82% all-time.

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Length
10.6h
typical playtime (HowLongToBeat)
Completionist
41.7h
100% (HowLongToBeat)
$/hr
$1.89
price ÷ typical playtime
Price
$19.99
as of Sep 24
Reviews
82%
6,532 reviews, as of Sep 14
Players
1.5M
owners (estimate)
Released
2025

Minimum on the Steam store: 3 GB of memory, OpenGL 3.2+ / DirectX 11+, 1 GB of storage. Windows only.

A rogue-lite action-rpg that offers extensive persistent progression. Build your town, upgrade and equip your heroes, before taking on the ever-changing Dark Citadel - either solo or with a team of friends.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reach1.5M+ players
How many own it and play it, the biggest driver for a game with no ending
Holding it back
Reviews82% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Recent reviews64% (30 days)
Trending down vs lifetime, a small dip
For context
Value$1.89/hr
Price per hour of game. This genre scores on player counts instead
Length11 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds12 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $7.99. That was June 2026. Its cuts run 50 percent off as a rule. There have been 12 in the 2 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 15 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

Against its own genre it lands in the top 37 percent on value. It is pricier than 84 percent of its genre, and better reviewed than 60 percent. Among the games that feel like it, Heroes of Hammerwatch ($14.99, scores 70) beats it on value, while it beats Hero Siege ($7.99, scores 19).

Players rate it 82 percent positive over its lifetime, but the last 30 days run 64 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 12 come from buyers who refunded the game, sampled from reviews written March 2025 to September 2026. Inside the two-hour refund window, 53 percent of the 419 reviews written there were positive, against 82 percent overall, and those are 7 percent of everything written about it.

HowLongToBeat players log 10.6 hours as a typical playtime, and completionists log 42, 3.9 times as much.

The drop-off

83% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

144 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

I absolutely love this game but unfortunately with how we waited 4 months for this DLC and it turned out to be so incredibly underwhelming in comparison to how much love the original game DLCs got (Heroes of Hammerwatch). I can't sleep at night recommending this game to someone until they actually give a DLC that has something in it *cough cough* Pyramids of Prophecy. Also for the love of god buff bleed, you have...
ClaireJhoNot recommendedafter 325h8 found this helpfulRead on Steam
Build requirements are absurd, not being able to go back also absurd forcing to loose items when progressing, i've spend 2 hours in 6 constant maps 2 bosses no deaths and not a single bird to return items. Also specialization requires a lot of building to get it and i'm level 14 and cant get it yet because i'm missing stones because i built other stuff. Game lacks of many things, also very little to standard 6...
Edd えどがあNot recommendedafter 11hSep 2026Read on Steam
it is a very fun game it is definitely better to game it with your friends but i will say if you enjoy the demo you should relly get the game what you try is what you get
valdemarRecommendedafter 87hSep 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Heroes of Hammerwatch II scores 57/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/619820/heroes-of-hammerwatch-ii
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[![BANG Score](https://steambangers.com/api/badge/619820)](https://steambangers.com/game/619820/heroes-of-hammerwatch-ii)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.