Heroes of Hammerwatch

Heroes of Hammerwatch

Worth it · Roguelike · 2018

Steam Deck Playable

The verdict

BUY IT.

Worth it at $14.99.

Length
20h
Value
$0.75/hr
Reviews
87% positive
It will not reach BANGER at any price.
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Length
20h
typical playtime (HowLongToBeat)
Completionist
92.7h
100% (HowLongToBeat)
$/hr
$0.75
price ÷ typical playtime
Price
$14.99
as of Sep 24
Reviews
87%
9,538 reviews, as of Sep 17
Players
750K
owners (estimate)
Released
2018

Minimum on the Steam store: 2 GB of memory, OpenGL 3.2+ / DirectX 11+, 502 MB of storage. Runs on Windows, Linux.

Heroes of Hammerwatch is a rogue-lite action-adventure. Explore and battle your way through procedurally generated levels on your own or with up to 3 friends.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Replayability~93h to replay
Co-op and replay time. The value score counts hours well past the 20h typical playtime
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews87% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach750K+ players
How many own it and play it, the biggest driver for a game with no ending
For context
Value$0.75/hr
Price per hour of game. This genre scores on player counts instead
Length20 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds10 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $2.99, set in November 2024. Its cuts run 60 percent off as a rule. There have been 44 in the 9 years tracked, about 8 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.

On value it sits in the top 22 percent of its genre. It is pricier than 67 percent of its genre, and better reviewed than 75 percent. Among the games that feel like it, Children of Morta ($21.99, scores 73) beats it on value, while it beats Never Split the Party (free, scores 44).

This site sampled 800 of its Steam-purchase reviews; 10 were written by buyers who refunded it, sampled from reviews written January 2021 to September 2026. Inside the two-hour refund window, 42 percent of the 439 reviews written there were positive, against 87 percent overall, and those are 6 percent of everything written about it.

HowLongToBeat players log 20 hours as a typical playtime, and completionists log 93, 4.6 times as much.

The drop-off

77% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

50 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Very fun Rogue-like dungeon crawler. But with ONE massive caveat: The grind for money and materials is undoable for time purposes unless you exploit the gambling system using a trick of starting and stopping the game. Without that trick, you'd spend 85% of your time grinding money and materials to buy buffs and items for the other 15% where you'd actually play. With that exploit, the game is incredible. Without it...
Roy GreenhiltRecommendedafter 231h3 found this helpfulRead on Steam
Fun game gets a little to grindy on ACT 5 onwards (total of 6 Acts). Progression felt nice up to that point.
God King YugoRecommendedafter 20h1 found this helpfulRead on Steam
Ehh, not really for me. Maaaybe better with friends. But the small corridor's and tons of ranged and trying to track each of their shots is just annoying. Not to mention running the same dungeon over and over for a small boost to your character. Maybe I need more time in the game but not finding the joy in it.
DT-J07Not recommendedafter 5.7h4 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Heroes of Hammerwatch scores 70/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/677120/heroes-of-hammerwatch
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[![BANG Score](https://steambangers.com/api/badge/677120)](https://steambangers.com/game/677120/heroes-of-hammerwatch)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 17, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.