
Ember Knights
Worth it · Roguelike · 2023
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $19.99.
- Length
- 8.4h
- Value
- $2.38/hr
- Reviews
- 94% positive
Recent reviews trending down: 85% over the last 30 days against 94% all-time.
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Minimum on the Steam store: 4 GB of memory, Nvidia 450 GTS / Radeon HD 5750 or better, 1 GB of storage. Windows only.
Ember Knights is an action rogue-lite for 1-4 players where you play as legendary knights, the last spark of hope against the mad sorcerer Praxis and his hordes of unwavering fiends. Wield weapons & skills, build synergies with game-changing relics and free the universe of Praxis’ corruption.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
April 2026 is where it bottomed out, at $7.99. 38 discounts in the 4 years on record. They run about 50 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 10 percent on value. It is pricier than 82 percent of its genre, and better reviewed than 90 percent. Among the games that feel like it, Streets of Rogue ($19.99, scores 90) beats it on value, while it beats Children of Morta ($21.99, scores 73).
Players rate it 94 percent positive over its lifetime, but the last 30 days run 85 percent. Something recent has soured the room. 11 of the 678 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2022 to September 2026. Inside the two-hour refund window, 82 percent of the 339 reviews written there were positive, against 94 percent overall, and those are 6 percent of everything written about it.
HowLongToBeat players log 8.4 hours as a typical playtime, and completionists log 39, 4.7 times as much.
Valve rates it Steam Deck Verified, and at 8.4 hours it is short enough to finish on one.
The drop-off
82% start to 50% finishPeople genuinely stick with this one. Steam global achievements
Players
128 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Наверное... пик экшн-рогалиокв, где принято много качественных решений Но это скорее экшен даже, чем рогалик, ибо: - предметы раскачки (реликвии) слегка топорные по эффектам - экшена прям достаточно много - очень сложно сломать игру билдом, ибо боссы или мобы всё равно могут за ошибку сломать лицо Пункт с раскачкой и "ширина контента" игры - это примерно единственные очень минорные минусы на фоне всего остального...
Oh boy, I was hesitant because of the bit art style but this is just an awesome wholesome and challenging but rewarding game. Small details is what makes the next run to be as fun as the first one and you can keep pushing yourself as much as you want since the game keeps changing around you, is not just increasing stats but mechanics, attacks, etc. It is now part of my must-to-play in roguelike genre.
I thought I already beat the game, then I realise I've only beaten half the game (at best).
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Ember Knights scores 82/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1135230/ember-knightsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.