
Do Not Feed the Monkeys
BANGER · Strategy · 2018
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $1.59.
- Length
- 3.8h
- Value
- $0.42/hr
- Reviews
- 94% positive
Watch this gameOne email when it is worth buying.
Minimum on the Steam store: 2 GB of memory, Nvidia GeForce 8600 GS, ATI Radeon HD 3470, 1 GB of storage. Runs on Windows, macOS, Linux.
A digital voyeur simulator where you watch strangers through surveillance cameras. Invade their privacy and witness their most intimate moments, but don’t interact with the subjects – anything could happen if you dare feed the monkeys!
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
The value story
The lowest price on record is $1.27, set in May 2026. It has been discounted 73 times in the 8 years tracked here, typically at 70 percent off, with about 5 weeks between sales. Today's $1.59 at 90 percent off still sits 25 percent above the floor, so a deeper cut exists in its history.
Take the discount away and it is a 71. With it, 89.
On value it sits in the top 1 percent of its genre. It is pricier than 84 percent of its genre, and better reviewed than 98 percent. The nearest things to it, Beholder ($1.39, scores 86) and 60 Seconds! ($8.99, scores 62), are both worse buys on this math.
The math says it holds its tier up to $7.43, and you are being asked for $1.59.
Of the 757 Steam-purchase reviews this site sampled, 16 come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 71 percent of the 730 reviews written there were positive, against 94 percent overall, and those are 7 percent of everything written about it.
3.8 hours to finish it, 18 to exhaust it. The completionist tail is 4.7 times the campaign.
The drop-off
68% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
About 93 players at once, as of Sep 14.
Player counts via SteamSpy.
What players say
10/10 would spy on strangers again. the game is weirdly hypnotic, but also dangerously easy to get bored of. suddenly your brain just goes "okay, i've fed enough monkeys for today."
Such a great concept with an even better execution. It's voyeurism (all very PG-13, mind you) at its finest, while challenging you with a plethora of scenarios that test your morality. As your player character themself is struggling to stay alive and make enough money to get through the week, are you willing to earn abit more cash to make your life easier, but in exchange, potentially sabotage or hurt someone you...
This game was good. I don't think it was incredible, but it had a good hook to get you into it. I feel like its a game you can explore if you want to play it through multiple times, there are many little storylines to unwind. The resource management of money, health, food, sleep, and the actual gameplay was not for me. The ending felt very abrupt, but maybe that was to encourage replayability.
Steam reviews, mixed to match its Steam ratio and rotated daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Do Not Feed the Monkeys scores 89/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/658850/do-not-feed-the-monkeysReviews set the ceiling, and price against real length moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
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