
Iron Harvest
Skip · Strategy · 2020
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $4.49.
- Length
- 20h
- Value
- $0.22/hr
- Reviews
- 73% positive
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Minimum on the Steam store: 8 GB of memory, GeForce GTX 960 or AMD equivalent, 4 GB VRAM, 30 GB of storage. Windows only.
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $4.49, set in January 2024. 59 discounts in the 6 years on record. They run about 80 percent off, roughly 5 weeks apart. Today's $4.49 at 85 percent off matches the lowest price in the record.
Take the discount away and it is a 32. With it, 37.
On value it sits in the top 35 percent of its genre. It is pricier than 97 percent of its genre. On the same math Planetary Annihilation: TITANS ($29.99, scores 63) and Supreme Commander 2 ($12.99, scores 75) are the better buys, and they are the games it most resembles.
Of the 386 Steam-purchase reviews this site sampled, 3 come from buyers who refunded the game, sampled from reviews written January 2026 to September 2026. Inside the two-hour refund window, 43 percent of the 1,175 reviews written there were positive, against 73 percent overall, and those are 10 percent of everything written about it.
The main story runs 20 hours. Doing everything runs 42, 2.1 times as long.
The drop-off
80% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
93 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I love the aesthetic of this game and really wanted to enjoy playing it. I don't know if it's the age of the game or if it was always this lackluster, but really my biggest complaint is that it just doesn't do anything particularly well. Massing strong units and death balling the enemy is about as complex as it gets. I have also encountered a few pretty bad bugs. I just can't recommend this game, sorry.
unfortunately stale and flat. Great aesthetics, but what is the point of having a giant slow artillery mech if you can't shoot more than an inch outside your viewpoint. Different units don't have significant differences in capabilities which makes the strategy aspect quite boring.
Good graphics and physics, and the units actually feel heavy as well. Has me some CoH vibes, while the setting and story are pretty original. A solid RTS overall. Really hope the devs take what worked here and make DoW4 even better
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Iron Harvest scores 37/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/826630/iron-harvestThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.