
Amazing Cultivation Simulator
Worth it · Other · 2020
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $24.99.
- Length
- 100.3h
- Value
- $0.25/hr
- Reviews
- 86% positive
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Minimum on the Steam store: 8 GB of memory, Not specified, 1004 MB of storage. Windows only.
Rise up in a search for immortality in this strategy sim and management game based on Chinese mythology. Rebuild your sect and train new disciples through the path of cultivation. Research magic and gather mystical artifacts, face ancient dangers and other sects in your path to spiritual ascension.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $15.49. That was December 2025. It has been discounted 45 times in the 8 years tracked here, typically at 30 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 3 percent of the games it competes with. It is pricier than 83 percent of its genre, and better reviewed than 90 percent. Among the games that feel like it, Craft The World ($18.99, scores 77) beats it on value, while it beats Stonehearth ($19.99, scores 45).
7 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written December 2023 to September 2026. Inside the two-hour refund window, 54 percent of the 856 reviews written there were positive, against 86 percent overall, and those are 4 percent of everything written about it.
6 years after release it still had 598 people in it at once.
The drop-off
32% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
598 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Its a good colony sim with a unique flavor. Its got a hard learning curve, but so does rimworld and a few others.
Probably my favorite game. It's not perfect, but I keep returning to it. I wish there were more laws, and some things were faster. But I enjoy the game none-the-less.
Extremely deep gameplay that's a lot of fun. It does however have a learning curve somewhere between Dwarf Fortress and Rim World. Good documentation for everything you're doing and wiki's and guides are easy to find.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Amazing Cultivation Simulator scores 72/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/955900/amazing-cultivation-simulatorThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.