Pacify

Pacify

Fair · Multiplayer · 2019

Steam Deck Verified

The verdict

NO RUSH.

Fair at $4.99. Buy it if you want it.

Length
2.2h
Value
$2.27/hr
Reviews
86% positive
Reviews or length hold it below the tiers even at a deep discount.

Recent reviews trending down: 70% over the last 30 days against 86% all-time.

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Length
2.2h
typical playtime (HowLongToBeat)
Completionist
16.3h
100% (HowLongToBeat)
$/hr
$2.27
price ÷ typical playtime
Price
$4.99
as of Sep 24
Reviews
86%
42,786 reviews, as of Sep 12
Players
3.5M
owners (estimate)
Released
2019

Minimum on the Steam store: 4 GB of memory, Graphics: GTX 1050 / RX 580 or equivalent (4 GB), 7 GB of storage. Runs on Windows, macOS.

An online co-op horror game where you pacify, weaken and capture supernatural creatures for PAH Inc. Each level has a different story, unique monsters, and multiple endings. Play single player or together with up to 6 friends. Includes proximity voice chat with fun effects.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Replayability~13h to replay
Co-op and replay time. The value score counts hours well past the 2.2h typical playtime
Reach3.5M+ players
How many own it and play it, the biggest driver for a game with no ending
Engagement1% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews86% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Refunds54 of 800 reviews
Well above the typical game's share of reviews from refunded buyers, so the score takes a small dock
Recent reviews70% (30 days)
Trending down vs lifetime, a small dip
For context
Value$2.27/hr
Price per hour of game. This genre scores on player counts instead
Length2.2 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
MonetizationNot known
No monetization record for this game, so nothing is assumed either way

The value story

The lowest price on record is $2.19, set in August 2026. It has been discounted 77 times in the 8 years tracked here, typically at 30 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Value puts it in the top 4 percent of the games it competes with. It is cheaper than 67 percent of its genre, and better reviewed than 92 percent. Among the games that feel like it, Content Warning ($7.99, scores 88) beats it on value, while it beats Lunch Lady ($1.99, scores 63).

Players rate it 86 percent positive over its lifetime, but the last 30 days run 70 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 54 come from buyers who refunded the game, sampled from reviews written March 2025 to September 2026. That is more refunded reviewers than 9 in 10 paid games this site has sampled to the same depth, and among the 490 games in its genre sampled this deeply, 94 have a larger share. The typical game sits near 5 in 1,000, so the score docks it. 5 of the 54 refunded reviewers were past Valve's two-hour window when they wrote the review. Inside the two-hour refund window, 75 percent of the 10,350 reviews written there were positive, against 86 percent overall, and those are 31 percent of everything written about it.

HowLongToBeat players log 2.2 hours as a typical playtime, and completionists log 16, 7.4 times as much.

It carries Valve's Deck Verified rating and runs 2.2 hours, about as long as a handheld game wants to be.

The drop-off

77% start to <1% finish
050100rarestfirst achievement

Most players never reach the end. On a 2.2-hour game, that's a lot you pay for and may never use. Steam global achievements

Players

77 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

game is fun except singleplayer, it is so unfair it is not hard just unfair. You have to do the same objectives if you were 4 people which doesn't make sense. Also headquarters map is not very fun. Other than that i enjoy the game
COSMOS94Not recommendedafter 12h11 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Pacify scores 66/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/967050/pacify
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<a href="https://steambangers.com/game/967050/pacify"><img src="https://steambangers.com/api/badge/967050" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/967050)](https://steambangers.com/game/967050/pacify)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.