
DOKA 2 KISHKI EDITION
Fair · Shooter · 2018
The verdict
NO RUSH.
Fair at $2.99. Buy it if you want it.
- Length
- 1.5h
- Value
- $1.99/hr
- Reviews
- 84% positive
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Minimum on the Steam store: 512 MB of memory, 256 MB. Windows only.
DOKA 2 KISHKI EDITION is a game where you kill zombies, or you yourself are zombies, this is a game where you kill in the most sophisticated ways of people, that is, there you can come up with a certain area. Thank you for my rock childhood.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $0.28. That was December 2022. It has been discounted 75 times in the 8 years tracked here, typically at 51 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 5 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Value puts it in the top 18 percent of the games it competes with. It is cheaper than 90 percent of its genre, and better reviewed than 67 percent. Among the games that feel like it, Maneater ($5.99, scores 72) beats it on value, while it beats Ultimate Epic Battle Simulator ($14.99, scores 38).
Of the 567 Steam-purchase reviews this site sampled, 3 come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 85 percent of the 2,515 reviews written there were positive, against 84 percent overall, and those are 78 percent of everything written about it.
The drop-off
23% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
5 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
DOKA 2 KISHKI EDITION, developed and published by Agafonoff, is an intentionally chaotic and abrasive indie action title that leans heavily into shock value, exaggerated violence, and internet-era absurdity. Rather than positioning itself as a polished survival horror or tactical shooter, it embraces a raw, almost deliberately unrefined identity. The result is a game that feels less like a conventional release and...
i'm pretty sure the every aspect of this game is a preset and when i switch the language to english the game bugs out. the gameplay is boring and repetitive and it feels unfinished. but honestly you can't expect much for the price tag. 3/10 i only like this games steam point shop items
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
DOKA 2 KISHKI EDITION scores 65/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/967250/doka-2-kishki-editionThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.