KAKU: Ancient Seal

KAKU: Ancient Seal

Fair · RPG · 2024

Steam Deck Playable

The verdict

NO RUSH.

Fair at $12.49. Buy it if you want it.

Length
10.7h
Value
$1.17/hr
Reviews
79% positive
Reviews or length hold it below the tiers even at a deep discount.
50%52 is the sale score. Normallyat full price.
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Length
10.7h
main story (HowLongToBeat)
Completionist
39.1h
100% (HowLongToBeat)
$/hr
$1.17
price ÷ main-story length
Price
$12.49
as of Sep 24
Reviews
79%
1,124 reviews, as of Jul 30
Players
750K
owners (estimate)
Released
2024

Minimum on the Steam store: 8 GB of memory, Nvidia GTX1050Ti 4GB or AMD RX580 4GB or Higher, 20 GB of storage. Windows only.

An Open world Action adventure combining exploration with puzzles and dynamic combat. Go on a journey across a sprawling continent as Kaku, a boy tasked to restore balance to the land. Brave the four elemental regions with the help of Piggy, his powerful companion and conquer their lords.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$1.17/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $2.34/hr
Engagement4% finish
How far players actually get (achievements), a top-end bonus
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews79% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length11 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
Refunds6 of 262 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

June 2026 is where it bottomed out, at $12.49. It has been discounted 36 times in the 3 years tracked here, typically at 30 percent off, with about 6 weeks between sales. Today's $12.49 at 50 percent off matches the lowest price in the record.

At full price it scores 44. The current cut is what makes it a 52.

Value puts it in the top 15 percent of the games it competes with. It is pricier than 92 percent of its genre, and better reviewed than 71 percent. Among the games that feel like it, Hogwarts Legacy ($59.99, scores 61) beats it on value, while it beats Immortals Fenyx Rising ($3.99, scores 34).

Steam's global achievement data says about 4 percent of players ever finish it. On a 10.7-hour game, that is a lot of paid-for hours most people never see. This site sampled 262 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written May 2023 to August 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 3,416 games in its genre sampled this deeply, 509 have a larger share. Inside the two-hour refund window, 58 percent of the 149 reviews written there were positive, against 79 percent overall, and those are 18 percent of everything written about it.

The main story runs 10.7 hours. Doing everything runs 39, 3.7 times as long.

The drop-off

74% start to 4% finish
050100rarestfirst achievement

Most players never reach the end. On a 10.7-hour game, that's a lot you pay for and may never use. Steam global achievements

Players

71 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Pretty fun game so far. The story is cute and silly, and the design elements are vibrant and fresh. It kind of makes me nostalgic for PlayStation games like "Daxter" and "Ratchet & Clank". My biggest gripe about the game is the fact that the "interact" command is linked to the "sprint" command. Using an Xbox/PC controller, they both use RB. This has caused occasional glitches where I have to restart because I can't...
P$YB3RRecommendedafter 15hMay 2026Read on Steam
Good game, that I need to play more of. FUN was the last thing I remember. Try the demo if you are on the fence. I like this game.
rremillard19Recommendedafter 1.1hMar 2026Read on Steam
Really wanted to like this game. Reminded me of Pine, which I enjoyed. Unfortunately, it's become so frustrating I don't even want to try any more. - Saves are at specific locations, meaning if you want to explore and die you go back to that location. - I remapped Sprint to <shift>, which is normal and sometimes the game remembers my change, sometimes it doesn't. I want to sprint but end up dodging, and falling into...
ZizbukaNot recommendedafter 2.6hMay 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

KAKU: Ancient Seal scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1179580/kaku-ancient-seal
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[![BANG Score](https://steambangers.com/api/badge/1179580)](https://steambangers.com/game/1179580/kaku-ancient-seal)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Jul 30, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.