Cut to the Core

Cut to the Core

Worth it · Short indie · 2022

The verdict

BUY IT.

Worth it at $2.99.

Length
3.2h
Value
$0.93/hr
Reviews
94% positive
It will not reach BANGER at any price.
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Length
3.2h
main story (HowLongToBeat)
Completionist
3.7h
100% (HowLongToBeat)
$/hr
$0.93
price ÷ main-story length
Price
$2.99
as of Sep 23
Reviews
94%
175 reviews, as of Aug 1
Players
35K
owners (estimate)
Released
2022

Minimum on the Steam store: 4 GB of memory, DirectX 11 capable GPU, 7 GB of storage. Runs on Windows, macOS, Linux.

How much of someone can you cut away before there's nothing left? Find out in this chilling kinetic visual novel - IF YOU DARE!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.93/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Engagement47% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews94% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones Scored as 88% after the small-sample adjustment
For context
Length3.2 hours
How much game you get. Hours feed the value per dollar
Reach35K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds0 of 110 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $1.01. That was December 2025. 21 discounts in the 4 years on record. They run about 50 percent off, roughly 8 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.

On value it sits in the top 1 percent of its genre. It is better reviewed than 93 percent of its genre. Among the games that feel like it, Fran Bow ($14.99, scores 83) beats it on value, while it beats Bad Dream: Coma ($2.24, scores 71).

Steam's global achievement data puts 47 percent of players at this game's ending achievement. The median game this site can measure sits at 8.

The drop-off

64% start to 47% finish
050100rarestfirst achievement

People genuinely stick with this one. Steam global achievements

Players

1 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Cut to the Core scores 80/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1777000/cut-to-the-core
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/1777000/cut-to-the-core"><img src="https://steambangers.com/api/badge/1777000" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1777000)](https://steambangers.com/game/1777000/cut-to-the-core)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperPlasma Press
PublisherAAD Productions
GenreShort indie
Released2022
Achievements9