
Beyond Divinity
Skip · RPG · 2012
The verdict
SKIP IT.
The value isn't there at $5.99.
- Length
- 21.1h
- Value
- $0.28/hr
- Reviews
- 49% positive
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Minimum on the Steam store: 256 MB of memory, DirectX compatible 3D card, 2.3 GB of storage. Windows only.
Beyond Divinity is the follow-up to the award-winning Divine Divinity.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2017 is where it bottomed out, at $0.59. 79 discounts in the 14 years on record. They run about 90 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
It is cheaper than 63 percent of its genre, and less well reviewed than 99 percent. The games it most resembles do better on the same math. Divine Divinity ($5.99, scores 77) and Sacred Gold ($9.99, scores 71) both outscore it.
73 on Metacritic, 49 percent from players. A gap this way round is usually launch damage or a slow decline.
1 of the 478 Steam-purchase reviews sampled here comes from a buyer who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 45 percent of the 196 reviews written there were positive, against 49 percent overall, and those are 25 percent of everything written about it.
21.1 hours to finish it, 60 to exhaust it. The completionist tail is 2.8 times the campaign.
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
no. there is a weird thing about this game's graphics that hurts your eyes. my dad, brother and i hung out and played this game at the same time years ago when we were on a divinity kick and we ALL had issues with our eyes hurting during and after playing. i don't know why this is but this is the only game where i have ever experienced something crazy like this before. the gameplay is a lot like divine divinity but...
just another larian disaster of a game.. where the devs want you to play their game THEIR way.. instead of just allowing you to enjoy a game.. they MANDATE you find every little thing and replay it again and again until you get your character into the ONLY mold that will work.. warrior for knight and wizard + fire for protagonist (with maxed int).. I could not get anything else to work.. which is PATHETIC! fergus...
Back in the 2000s played a lot of divine divinity and later divinity 2 and that was the series to me. Makes sense right? Two games - one of them called divinity 2 (though the naming scheme is still messy) Well later i found out about beyond divinity and after replaying divine divinity recently i finally installed this game. I have always prefered divine divinity over ego draconis so this was kind of a treat. I mean...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Beyond Divinity scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/219760/beyond-divinityThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.