Reus

Reus

Fair · Strategy · 2013

Steam Deck Playable

The verdict

NO RUSH.

Fair at $3.99. Buy it if you want it.

Length
8.1h
Value
$0.49/hr
Reviews
78% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
8.1h
main story (HowLongToBeat)
Completionist
67.9h
100% (HowLongToBeat)
$/hr
$0.49
price ÷ main-story length
Price
$3.99
as of Sep 24
Reviews
78%
5,994 reviews, as of Sep 16
Metacritic
75
critic score
Players
750K
owners (estimate)
Released
2013

Minimum on the Steam store: 2 GB of memory, DirectX10(R) compatible card with 512MB of memory, 502 MB of storage. Runs on Windows, macOS, Linux.

In Reus, you control powerful giants to shape the planet to your will. You can create mountains, oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.49/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $1.23/hr
Replayability~49h to replay
Co-op and replay time. The value score counts hours well past the 8.1h main story
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews78% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length8.1 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
Refunds12 of 623 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $0.99. That was November 2019. It has been discounted 90 times in the 13 years tracked here, typically at 60 percent off, with about 6 weeks between sales. Today's $3.99 at 60 percent off still sits 303 percent above the floor, so a deeper cut exists in its history.

Against its own genre it lands in the top 11 percent on value. It is pricier than 70 percent of its genre, and better reviewed than 72 percent. Among the games that feel like it, Craft The World ($18.99, scores 77) beats it on value, while it beats The Tenants ($19.99, scores 49).

This site sampled 623 of its Steam-purchase reviews; 12 were written by buyers who refunded it, sampled from reviews written March 2020 to September 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 2,864 games in its genre sampled this deeply, 495 have a larger share. Inside the two-hour refund window, 57 percent of the 1,244 reviews written there were positive, against 78 percent overall, and those are 25 percent of everything written about it.

The main story runs 8.1 hours. Doing everything runs 68, 8.4 times as long.

The drop-off

92% start to 1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

4 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Reus is a charming god simulator where you shape the fate of civilizations with giant elemental hands. It's cozy, it's endearing, and then the era timer reminds you that divinity has deadlines. Positives: + Beautifully simple yet deep god sim mechanics. + Watching civilizations grow under your guidance is oddly satisfying. + The charm of the art style makes divine punishment feel wholesome. + Replayability-every...
FyreStrykeRecommendedafter 62hJul 2026Read on Steam
It takes a bit of time to get the hang of the game mechanics, but as soon as I grasped it, it was very addictive. Be ready to punish these greedy humans from time to time :D There are some challenge achievements which required to go rather focused through a 60 min session, but these were totally doable.
BiggiRecommendedafter 41h2 found this helpfulRead on Steam
It's so slow. falling asleep waiting for indicators of things. the abilities, adjacencies, terrain all stem from a confusing jumble of icons you get from selecting those giant things. And they all either destroy or help each other. you'll have to figure it out on a per item basis, cause it only tells you about a few of them. I didn't even get into the extra little bits that it says are there, but you have to...
Jack_99_00Not recommendedafter 2.1hJun 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Reus scores 55/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/222730/reus
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<a href="https://steambangers.com/game/222730/reus"><img src="https://steambangers.com/api/badge/222730" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/222730)](https://steambangers.com/game/222730/reus)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+3
Critics
75
Players
78
Critics and players agree on this one.
Metacritic critics · 5,994 Steam player reviews

Tags

Details

DeveloperAbbey Games
PublisherAbbey Games
GenreStrategy
Released2013
Achievements123