
Doorways: Prelude
Skip · Action · 2013
Steam Deck UnsupportedThe verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 5h
- Value
- $2.00/hr
- Reviews
- 62% positive
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Minimum on the Steam store: 1 GB of memory, NVIDIA 6800, ATI 1950, 2 GB of storage. Runs on Windows, macOS, Linux.
Doorways is an immersive horror adventure, featuring a complex story and deep atmosphere.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $0.99. That was December 2017. It has been discounted 107 times in the 13 years tracked here, typically at 75 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
It is pricier than 74 percent of its genre, and less well reviewed than 92 percent. SOMA ($29.99, scores 70) outscores it, and so does Amnesia: The Dark Descent ($19.99, scores 71). Both sit among its closest neighbours.
Inside the two-hour refund window, 45 percent of the 120 reviews written there were positive, against 62 percent overall, and those are 34 percent of everything written about it.
The drop-off
39% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
What players say
Loved this game, it's one of the best horror games I've played. I'm surprised by the negative reviews, I think they kind of missed the point of the game. This is similar to the movie The Cell, where you enter the mind of a violent criminal and try to piece together information as you navigate their dark mind. It's supposed to be atmospheric, shadowy, and psychological. The game is pretty short, I only did one...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Doorways: Prelude scores 9/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/248470/doorways-preludeThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.