
7,62 High Calibre
Skip · RPG · 2014
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $4.99.
- Length
- 27h
- Value
- $0.18/hr
- Reviews
- 75% positive
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Minimum on the Steam store: 512 MB of memory, nVIDIA GeForce 5200 or ATI Radeon 9600, 5 GB of storage. Windows only.
7.62 High Calibre is a tactical action game, sequel to Brigade E5. A professional mercenary is in pursuit of a certain Russian "businessman", who stole a large amount of money from his "colleagues". Now he is hiding in a small country of Latin America to avoid an inevitable punishment.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $0.99, set in February 2015. It has been discounted 42 times in the 12 years tracked here, typically at 75 percent off, with about 7 weeks between sales.
On value it sits in the top 31 percent of its genre. It is cheaper than 68 percent of its genre. Among the games that feel like it, Battle Brothers ($29.99, scores 71) beats it on value, while it beats Jagged Alliance - Back in Action ($19.99, scores 23).
Players
1 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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7,62 High Calibre scores 41/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/289890/7-62-high-calibreThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Aug 29.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.