
Battle Brothers
Worth it · RPG · 2017
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $29.99.
- Length
- 32.3h
- Value
- $0.93/hr
- Reviews
- 88% positive
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Minimum on the Steam store: 2 GB of memory, 2 GB of storage. Windows only.
Lead a mercenary company in this tactical RPG set in a medieval fantasy world. Chase fame and fortune as you choose where to go, who to recruit, which contracts to pursue, and how to train and equip your men in a procedurally generated open world campaign.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
March 2025 is where it bottomed out, at $8.99. It has been discounted 82 times in the 11 years tracked here, typically at 50 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 3 percent of its genre. It is pricier than 95 percent of its genre, and better reviewed than 91 percent. Among the games that feel like it, Mount & Blade II: Bannerlord ($49.99, scores 75) beats it on value, while it beats Xenonauts 2 ($39.99, scores 38).
The press gave it 80; the people who bought it give it 88 percent. An 8-point gap in the buyer's favour.
This site sampled 799 of its Steam-purchase reviews; 14 were written by buyers who refunded it, sampled from reviews written August 2025 to September 2026. Inside the two-hour refund window, 50 percent of the 765 reviews written there were positive, against 88 percent overall, and those are 3 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
32.3 hours to finish it, 100 to exhaust it. The completionist tail is 3.1 times the campaign.
It came out 9 years ago and 1.1K were still playing it at the last check.
The drop-off
86% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1,091 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
One of the best turn-based games I've ever played. I've always wanted a game where I can make my own guild of warriors and never knew this existed until now. A dream come true for me.
Me asaltaron seres demasiado blancos en mitad de la noche y a pesar de todo no podía verlos. La mitad de mi squad tiene siete enfermedades venereas y les quedan 5 extremidades entre todos. Está guapísimo el juego
I discovered this game abut 5 years ago. I have been addicted ever since. The game itself takes the approach that reminds me of Skyrim. There is no set way to being or play the game itself. You succeed and you find yourself leading a company that can make you filthy rich. You fail and you could potentially lose someone you have spent literal days crafting into a killing machine. Very few games I take the time to...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Battle Brothers scores 71/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/365360/battle-brothersThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 13, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.