
Monstrum
Worth it · Roguelike · 2015
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $17.99.
- Length
- 5h
- Value
- $3.60/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 4 GB of memory, Nvidia GTX 285 / ATI Radeon HD 4870 X2 - 1GB (Direct x 9.0c / 10 / 11), 3 GB of storage. Runs on Windows, macOS, Linux.
Monstrum takes the traditional survival horror formula and remixes it completely with procedurally generated levels, permadeath, and AI driven predators, ensuring that nowhere on its derelict cargo ship is ever truly safe.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $3.59, set in May 2017. Its cuts run 80 percent off as a rule. There have been 81 in the 12 years tracked, about 6 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 19 percent on value. It is pricier than 77 percent of its genre, and better reviewed than 81 percent. Among the games that feel like it, Receiver 2 ($19.99, scores 75) beats it on value, while it beats Teleglitch: Die More Edition ($12.99, scores 64).
7 of the 425 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written April 2020 to September 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 355 games in its genre sampled this deeply, 28 have a larger share. Inside the two-hour refund window, 79 percent of the 668 reviews written there were positive, against 91 percent overall, and those are 21 percent of everything written about it.
HowLongToBeat players log 5 hours as a typical playtime, and completionists log 12, 2.4 times as much.
It carries Valve's Deck Verified rating and runs 5 hours, about as long as a handheld game wants to be.
The drop-off
36% start to 6% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
12 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
So, i was introduced to this game from Markiplier's youtube video many years back. I suddenly remembered this game one day, and decided to play for myself. The premise of Monstrum is that you wake up without any knowledge of where you are. The story of the game is told via lost notes and its environment. The task is simply to escape the desolate cargo ship while being hunted down by a monster. The game is randomly...
A really good game. a great community of people who do challanges and use mods and amazing vanilla gameplay as well
I had a friend He showed me game He couldn't beat game I buy game I beat game second try Good game.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Monstrum scores 74/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/296710/monstrumThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.