
Titan Souls
Fair · Roguelike · 2015
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $1.49. Buy it if you want it.
- Length
- 3.1h
- Value
- $0.48/hr
- Reviews
- 79% positive
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Minimum on the Steam store: 4 GB of memory, 1GB Video RAM, 399 MB of storage. Runs on Windows, macOS.
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $1.49. That was May 2021. It has been discounted 85 times in the 11 years tracked here, typically at 75 percent off, with about 6 weeks between sales. Today's $1.49 at 90 percent off matches the lowest price in the record.
Against its own genre it lands in the top 44 percent on value. It is pricier than 72 percent of its genre. On the same math Hyper Light Drifter ($4.99, scores 89) and Death's Gambit: Afterlife ($9.99, scores 60) are the better buys, and they are the games it most resembles.
Of the 800 Steam-purchase reviews this site sampled, 7 come from buyers who refunded the game, sampled from reviews written March 2022 to September 2026. Inside the two-hour refund window, 61 percent of the 2,399 reviews written there were positive, against 79 percent overall, and those are 30 percent of everything written about it.
HowLongToBeat players log 3.1 hours as a typical playtime, and completionists log 7, 2.4 times as much.
The drop-off
73% start to 14% finishA normal fall-off for a game this long. Steam global achievements
Players
23 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is a gem. Simple mechanics. Good difficulty. Excellent art. Deep lore. Many people complain about the difficulty, my advice: be patient, understand the enemy patterns first, and then look for an opening. It is very rewarding to defeat the titans and progress. After this one, play Death's Door; there is a connection between them.
The concept is very interesting, like a 2D Shadow of the Colossus, the game is enjoyable, beautiful, and fun. However, it took me 2 hours and 30 minutes to finish, most of which was spent walking back to the boss or looking for the next one. Given the game's size, I recommend buying it if it's on sale.
I've tried playing this game twice. It's just not for me. If you don't like annoying boss runbacks and super precise small targets combines with aweful controls (on keyboard at least) which cannot be changes, then this game may not be for you. If you enjoy forced difficulty, then be my guest.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Titan Souls scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/297130/titan-soulsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 16, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.