
The Guild 3
Skip · RPG · 2022
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $29.99.
- Length
- 19h
- Value
- $1.58/hr
- Reviews
- 60% positive
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Minimum on the Steam store: 8 GB of memory, Dedicated GPU with 4 GB (GeForce GTX 970 or Radeon RX570), 8 GB of storage. Windows only.
The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $5.99. That was December 2025. 55 discounts in the 9 years on record. They run about 34 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 14 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
It is pricier than 95 percent of its genre, and less well reviewed than 94 percent. The Guild II Renaissance ($9.99, scores 61) outscores it, and so does Crusader Kings III ($49.99, scores 79). Both sit among its closest neighbours.
Steam's global achievement data puts 65 percent of players at this game's ending achievement. The median game this site can measure sits at 8. This site sampled 800 of its Steam-purchase reviews; 10 were written by buyers who refunded it, sampled from reviews written August 2023 to August 2026. Inside the two-hour refund window, 42 percent of the 1,631 reviews written there were positive, against 60 percent overall, and those are 23 percent of everything written about it.
The drop-off
87% start to 65% finishPeople genuinely stick with this one. Steam global achievements
Players
58 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Critical bugs which make the game unplayable. They've been known for years and still not fixed. Terrible publisher, buyer beware.
This game is an abandoned money grab. A complete sham of a promise. This seems to have been a money grab, and a lazy one at that. The game is barely playable, UI is horrible, and game breaking bugs prevent any meaningful progression. Promises were made to address this and three years later nothing. The developers have moved onto a new project. Would not purchase anything from this company. How this is still being...
Offf course the reviews had to be just the usual nonsense reviews we see on Steam nowadays. A million times better than The Guild 2: Renaissance. More modern, more content, more engaging, more beautiful graphics, more features, more automation, etc. I was counting down 2 hours on my watch and after an hour I just cancelled the timer. Spent 5 hours on my first sitting, which was just the tutorial. I allied with...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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The Guild 3 scores 10/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/311260/the-guild-3The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.