

Reap and Rush is an absurdly addictive action roguelike. Step into the role of an underworld envoy thrust into a chaotic underworld. Fight through hordes of Yaoguai, leveling-up skills to become a soul-harvesting reaper and unravel a shocking conspiracy across endless cycles...
Each input wears a grade, S to D, read from the buyer's side. The color is the direction: green raises the score, red lowers it, grey sits neutral. ▼ marks a dock, ? a missing input. The exact weights stay secret. These are the inputs and the direction each pushes.
Most players never reach the end. On a 4-hour game, that's a lot you pay for and may never use. Steam global achievements
This game is PHENOMENAL. Probably the best roguelike/survivors game I have ever played. There is so much content to unlock and so many ways you can build your character. This is a highly enjoyable game that is well worth the money. Easily 30+ hours of content. Probably a lot more.
Player reviews from Steam, ranked by how helpful other players found them, and shown with the hours each player had put in when they wrote it. Opinions are theirs.
Get one email when Reap and Rush is worth buying.
One email per game. Unsubscribe in a click. No spam.
Skip · RPG · 2026
Steam Deck PlayableSKIP IT.
Skip it at $14.99. The value isn't there.
about 4h$14.99 (~)
Better value than 75% of RPG games
The verdict is built to be quoted. Copy the line, or embed the live badge.
Reap and Rush scores 46/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steamBANGERS.com/game/3116700/reap-and-rushThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It rates value, not taste. Whether it is for you is on you. How the score is computed → Data · updated 2h ago.
Peak 0Low 0Latest 0
Daily peak concurrent players.Player counts via SteamSpy.
Low $11.99High $14.99Now $14.99
Price line + bands by tier:SkipPrice history via IsThereAnyDeal.
The lowest price on record is $0.49, set in February 2017. It has been discounted 8 times in the 10 years tracked here, typically at 51 percent off, with about 9 weeks between sales.
Steam's global achievement data says about 1 percent of players ever finish it. On a 4-hour game, that is a lot of paid-for hours most people never see.
No data upstream: critic score (Metacritic).