Insurgency: Sandstorm

Insurgency: Sandstorm

Fair · Multiplayer · 2018

Steam Deck Playable

The verdict

NO RUSH.

Fair at $29.99. Buy it if you want it.

Length
22.6h
Value
$1.33/hr
Reviews
85% positive
Reviews or length hold it below the tiers even at a deep discount.

Recent reviews trending down: 73% over the last 30 days against 85% all-time.

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Length
22.6h
typical playtime (HowLongToBeat)
Completionist
247.2h
100% (HowLongToBeat)
$/hr
$1.33
price ÷ typical playtime
Price
$29.99
as of Sep 24
Reviews
85%
133,245 reviews, as of Sep 12
Metacritic
78
critic score
Players
3.5M
owners (estimate)
Released
2018

Minimum on the Steam store: 8 GB of memory, NVIDIA GeForce GTX 760/AMD Radeon HD 7970, 40 GB of storage. Windows only.

Insurgency: Sandstorm is a hardcore tactical FPS built on lethal close-quarters combat and ruthless intensity. Every bullet count, every step matters, and teamwork is your only path to survival in the brutality of modern warfare.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Replayability~136h to replay
Co-op and replay time. The value score counts hours well past the 23h typical playtime
Reach3.5M+ players
How many own it and play it, the biggest driver for a game with no ending
MonetizationNone
No in-game purchases. Paid DLC exists and is not docked
Holding it back
Reviews85% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Recent reviews73% (30 days)
Trending down vs lifetime, a small dip
For context
Value$1.33/hr
Price per hour of game. This genre scores on player counts instead
Length23 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds25 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $5.99. That was September 2026. It has been discounted 74 times in the 8 years tracked here, typically at 50 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Value puts it in the top 5 percent of the games it competes with. It is pricier than 97 percent of its genre, and better reviewed than 91 percent. Among the games that feel like it, Insurgency ($14.99, scores 86) beats it on value, while it beats Day of Infamy ($14.99, scores 36).

Players rate it 85 percent positive over its lifetime, but the last 30 days run 73 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 25 come from buyers who refunded the game, sampled from reviews written March 2026 to September 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 490 games in its genre sampled this deeply, 124 have a larger share. Inside the two-hour refund window, 52 percent of the 5,069 reviews written there were positive, against 85 percent overall, and those are 5 percent of everything written about it.

HowLongToBeat players log 22.6 hours as a typical playtime, and completionists log 247, 11 times as much.

Still 1.8K concurrent players, 8 years in.

The drop-off

79% start to 1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

1,826 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Actual mil sim game without the WORST controls and toxic 30 year old man fanbase that larp
garrettacRecommendedafter 4.0h17 found this helpfulRead on Steam
Well-balanced, fun, nice to play in solo or with a team. Insurgency Sandstorm is my favourite shooter and its sad that not so many people play it. It's really so well-balanced for me. Great pacing, great variability. Favourite game mode: Ambush (no longer in main pool of game modes). The game is also CPU hungry for some reason.
Asuka Strikes Fist Into Your AssRecommendedafter 449h5 found this helpfulRead on Steam
One of the only FPS games that I've been able to enjoy, without feeling the need to rip my face off. Would recommend
willyRecommendedafter 9.9hSep 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Insurgency: Sandstorm scores 66/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/581320/insurgency-sandstorm
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<a href="https://steambangers.com/game/581320/insurgency-sandstorm"><img src="https://steambangers.com/api/badge/581320" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/581320)](https://steambangers.com/game/581320/insurgency-sandstorm)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+7
Critics
78
Players
85
Critics and players agree on this one.
Metacritic critics · 133,245 Steam player reviews

Tags

Details

DeveloperNew World Interactive
PublisherFocus Entertainment
GenreMultiplayer
Released2018
Achievements35