Need for Speed™ Unbound

Need for Speed™ Unbound

Skip · Action · 2022

Steam Deck Unsupported

The verdict

SKIP IT.

The value isn't there at $9.79.

Length
23.1h
Value
$0.42/hr
Reviews
60% positive
Reviews or length hold it below the tiers even at a deep discount.
86%6 is the sale score. Normallyat full price.
Watch this gameOne email when it is worth buying. Your call on what that means.

Get one email when Need for Speed™ Unbound is worth buying.

One email per game. Unsubscribe in a click.

Length
23.1h
main story (HowLongToBeat)
Completionist
53.2h
100% (HowLongToBeat)
$/hr
$0.42
price ÷ main-story length
Price
$9.79
as of Sep 23
Reviews
60%
60,397 reviews, as of Sep 15
Players
1.5M
owners (estimate)
Released
2022

Minimum on the Steam store: 8 GB of memory, RX 570, GTX 1050 Ti, 50 GB of storage. Windows only.

Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.42/hr
Price per hour of game. It moves the score inside the ceiling reviews set That is today's sale price. Normally $3.03/hr
Holding it back
Reviews60% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationBoost, Unlock
In-game spending, a moderate drag
DRMEA account needed
Denuvo copy protection, a small friction discount
For context
Length23 hours
How much game you get. Hours feed the value per dollar
Reach1.5M+ players
How many own it, a popularity + confidence signal
Refunds15 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $4.89, set in November 2024. Its cuts run 86 percent off as a rule. There have been 31 in the 4 years tracked, about 6 weeks apart. Today's $9.79 at 86 percent off still sits 100 percent above the floor, so a deeper cut exists in its history.

It is pricier than 99 percent of its genre, and less well reviewed than 94 percent. The games it most resembles do better on the same math. Need for Speed™ Heat ($6.99, scores 62) and Need for Speed™ Rivals ($6.99, scores 41) both outscore it.

This site sampled 800 of its Steam-purchase reviews; 15 were written by buyers who refunded it, sampled from reviews written August 2026 to September 2026. That is more refunded reviewers than 7 in 10 paid games this site has sampled to the same depth, and among the 3,221 games in its genre sampled this deeply, 992 have a larger share. Inside the two-hour refund window, 25 percent of the 4,909 reviews written there were positive, against 60 percent overall, and those are 10 percent of everything written about it. It sells extras on top of the sticker price (boost, unlock); the score docks it lightly for that.

Finishing takes 23.1 hours; clearing it takes 53, which is 2.3 times the campaign.

4 years after release it still had 618 people in it at once.

In-app purchasesBoost, UnlockPCGamingWiki

The drop-off

72% start to 2% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

618 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Is that good? Sadly no, open world doesn't looks like good idea with that city, music is bad. They try make interesting story, I don't think about story in game where I need control road.
stajuNot recommendedafter 12h5 found this helpfulRead on Steam
when will they get these driving mechanics down?? fishtaling random snapping and drift crab walking for no reason
ISLENDINGNot recommendedafter 76hSep 2026Read on Steam
This game sucks, whoever was a developer has clearly never driven a car, Drifting Sucks, Turning Sucks, Graphics Suck, Story Sucks, Game is TRASH Dont buy it.
HOTPNot recommendedafter 8.0hSep 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Need for Speed™ Unbound scores 6/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1846380/need-for-speed-unbound
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/1846380/need-for-speed-unbound"><img src="https://steambangers.com/api/badge/1846380" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1846380)](https://steambangers.com/game/1846380/need-for-speed-unbound)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperCriterion Games
PublisherElectronic Arts
GenreAction
Released2022
Achievements41