
R.A.W. Realms of Ancient War
Skip · Multiplayer · 2012
Steam Deck UnsupportedThe verdict
SKIP IT.
The value isn't there at $4.99.
- Length
- 8h
- Value
- $0.62/hr
- Reviews
- 51% positive
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Minimum on the Steam store: 1 GB of memory, 2 GB of storage. Windows only.
Do you have what it takes to survive the Realms of Ancient War?Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!Key Features:The explosive Hack’n’Slash (action/role-playing game) R.A.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $0.74. That was February 2022. It has been discounted 88 times in the 14 years tracked here, typically at 85 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
It is cheaper than 61 percent of its genre, and less well reviewed than 96 percent. The games it most resembles do better on the same math. Gauntlet™ Slayer Edition ($19.99, scores 60) and FORCED: Slightly Better Edition ($14.99, scores 36) both outscore it.
Inside the two-hour refund window, 38 percent of the 135 reviews written there were positive, against 51 percent overall, and those are 34 percent of everything written about it.
HowLongToBeat players log 8 hours as a typical playtime, and completionists log 20, 2.5 times as much.
The drop-off
41% start to 10% finishA normal fall-off for a game this long. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game has One HUGE positive point going for it LOCAL SHARED SCREEN CO-OP! Other than that, it is a simple, but well done DIABLO 1 clone, and fun for what it is: a full COOP semi-retro ARPG playthrough.
A janky yet fun enough Hack & Slash. Buy it on sale. The game is a simple hack & slash game with mixed of RPG elements such as skills and equipment that differ for 3 classes. overall, the gameplay is smooth yet the underline design are clunky and need more improvements. 📖 The premise, Setting & Writing is simple enough to understand and follow along. However, right at the final mission the writing seem rushed and...
The game has a decent hack-and-slash foundation, but it never really does anything memorable with it. Combat gets repetitive pretty quickly, and the environments all start blending together after a while. Co-op makes it a bit more fun, but solo play feels grindy and forgettable. Not terrible, just one of those games you uninstall and never think about again.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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R.A.W. Realms of Ancient War scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/209730/r-a-w-realms-of-ancient-warThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.