
CODE VEIN
Fair · RPG · 2019
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $59.99. Buy it if you want it.
- Length
- 26.6h
- Value
- $2.26/hr
- Reviews
- 83% positive
Recent reviews trending down: 70% over the last 30 days against 83% all-time.
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Minimum on the Steam store: 6 GB of memory, GeForce GTX 760 or Radeon HD 7850, 35 GB of storage. Windows only.
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $5.99, set in September 2025. 59 discounts in the 7 years on record. They run about 84 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
On value it sits in the top 15 percent of its genre. It is pricier than 99 percent of its genre, and better reviewed than 82 percent. Among the games that feel like it, Monster Hunter: World ($29.99, scores 80) beats it on value, while it beats Wo Long: Fallen Dynasty ($19.99, scores 1).
Critics scored it 72. Players sit 11 points higher at 83 percent, which usually means a game that plays better than it reviews.
Steam's global achievement data says about 15 percent of players ever finish it. On a 26.6-hour game, that is a lot of paid-for hours most people never see. Players rate it 83 percent positive over its lifetime, but the last 30 days run 70 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 10 come from buyers who refunded the game, sampled from reviews written January 2026 to September 2026. Inside the two-hour refund window, 54 percent of the 1,951 reviews written there were positive, against 83 percent overall, and those are 4 percent of everything written about it.
The main story runs 26.6 hours. Doing everything runs 63, 2.4 times as long.
The drop-off
85% start to 15% finishA normal fall-off for a game this long. Steam global achievements
Players
443 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
if you thought this was a hardcore soulslike.... relax. it's an anime waifu creator simulator with oversized weapons where an AI companion carries boss fights for you while you're lost in another identical corridor. the textures of the cathedral will haunt your nightmares but the character editor easily destroys even AAA games.
Let me save you 5€ and ~27 hours of gameplay. Generally speaking this game is much easier than Dark Souls but still gave me a fair amount of frustration. Lets start with the positives, shall we? -The story is clearly communicated, quests are too, no cryptic descriptions you try to figure out, in short: its easy to understand. -Level up system is very simple. Instead of leveling up different stats, to meet a certain...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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CODE VEIN scores 52/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/678960/code-veinThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.