
Quake III Arena
Worth it · Shooter · 2007
Steam Deck UnsupportedThe verdict
BUY IT.
Worth it at $14.99, a BANGER if it drops to $7.67.
- Length
- 5.2h
- Value
- $2.88/hr
- Reviews
- 96% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Quake III Arena is worth buying.
One email per game. Unsubscribe in a click.
Windows only.
The greatest warriors of all time and space have been summoned to battle for the amusement of an ancient alien race. Wield a variety of guns and power-ups as you fight for glory against ruthless combatants in this fast-paced single-player and multiplayer FPS.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $3.74, set in June 2017. 66 discounts in the 14 years on record. They run about 60 percent off, roughly 7 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks. Past sales have already crossed the $7.67 BANGER line 54 times.
Against its own genre it lands in the top 11 percent on value. It is pricier than 66 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, Quake ($9.99, scores 82) beats it on value, while it beats Quake Live ($9.99, scores 71).
This site sampled 387 of its Steam-purchase reviews; 6 were written by buyers who refunded it, sampled from reviews written April 2020 to August 2026. Inside the two-hour refund window, 91 percent of the 1,084 reviews written there were positive, against 96 percent overall, and those are 31 percent of everything written about it.
5.2 hours to finish it, 18 to exhaust it. The completionist tail is 3.4 times the campaign.
Players
17 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Obviously a true classic and the OG FPS! To this day it still has a fluidity that is unmatched by anything else. After not playing for over 20 years it's just like riding a bike (or any other adjective haha)! I do however wish they'd have incorporated all the ioq3 fixes and hd texture packs to the default game (even if only as an optional download) so that more ppl could enjoy it without the hassle of figuring it...
Arena FPS in its purest form, everything you need and nothing you don't. The fact that people are still playing this 27 year old game speaks for itself.
"The ultimate deathmatch experience" as promised back in 1999. It's a shame the bot AI sucks you cannot really enjoy it now without online human opponents.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
Embed the live badge, copy the line, or download the card.
Quake III Arena scores 72/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/2200/quake-iii-arenaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.